-Mobile continuation from Xanga blog PinkyGuerrero
-Most of the graphics and vids click to sources.
-Personal blog for Janika Banks.
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Saturday, April 8, 2017

bone blocks and red rocks

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There's a thing that happens on the Mo Creatures server making me think a bit about time order. The dimension we live in heavily depends on it, but we seem to be able to think in ways contrary to that, which I don't think should even be possible to cross our minds unless it really is possible for time order and spacetime to work differently. Of course our brains have specific wiring for us to be able to experience time order, and certain kinds of brain damage can make time feel jumpier than the smooth moment to moment that we normally experience. At worst, time can become so disconnected that a person can become very confused and disoriented, but it's always within their own cognitive experience. When a group of people share the same time jumpy memories, as in UFO abduction stories, we start to dig deeper into what is really happening, but we still have no conclusive evidence or proof that a time disorder really happened independently of local cognitive processes.

Once in awhile, due to whatever issue, the server goes through a lag and then a sudden jump or series of jumps. Sometimes it simply jumps forward catching up all the commands I've executed to real time. Sometimes it's a little more complex and knocks me back a few blocks and then replays the series of commands I've executed, making it seem like deja vu. And sometimes it suddenly lag-jumps in a way that makes things 'disappear' or 'lost' or at the very least seem a bit nonsensical. Yesterday the jump and replay was so convoluted that I watched all my commands re-happen out of order, but the consequences changed. It involved a re-teleport and items placed not just replayed or backward, but shuffled up completely out of sequence, and all of a sudden I was missing one particular block I had made the special teleport trip to get, but everything I did just before placing it apparently reappeared intact, even though I got 'bumped' over a block. When a moderator got involved, I think they could see I was still holding that block, but there was no way I could see it or interact with it until they handed me more of the same item to my inventory, and once I handed their amount back, I could see my own block just fine and finally placed it where I wanted it. (:edit: I worded that wrong. I was told to keep that extra inventory, but once I opened my inventory and closed it again, I was able to see and use my own block.)

That seems an awful lot like spooky magic. In reality, it's a series of executable commands in lines of code, and they actually have nothing at all to do with each other except they're supposed to retain a sort of time sequence integrity. If we step into the sort of dimension where we see the world as code, we can see what actually happens, but if we step into my laptop dimension java talking to incoming information that has to be processed from a server and then processed and consciously interpreted through a completely different server such as my brain (experiencing my experience, as it were), we see a mangle of what my real life brain interprets as spooky magic. It was only my processor talking to their server in a weird sort of un-time because electrons and radio waves actually are kinda spooky on a quantum level, but my own experience interpreted a code entanglement as time suddenly getting all jumbled up and something disappearing.

This post is me practicing how to do words around that kind of stuff because I'm working on a real story (have been for years) that I'm wondering if I should share straight to a blog because my life keeps getting so interrupted that it seems like I'll never get that story actually published.

This is how a red glass aquarium rock (bead, pellet, whatever it's called) looks from another dimension of light travel.

A sequence of events (executable commands) led to the placement of that rock, and I think 'time travel' is greatly misnomered and could be a very useful tool in lieu of surgery, should it come to that. I think it should be possible to be able to step out and revisit the code lines of executable commands and then take a command line out without messing up the overall sequence of events that led to this 'fix' having to take place. And that alone springs all kinds of philosophical debates to life. Don't worry, I won't list them (but I really could) because I'm still on my first cup of coffee and I really want to get over to Mo Creatures and keep working on my bone block ceiling in the uber cool big spooky dark library I am fixing up to spawn surprise creatures of the night on unsuspecting guests. Too bad I can't code time glitches into their experiences and really freak them out, right?

If you like thinking about code in real life, I've also got a post called wassappening that you might like.

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